Search found 5 matches

by algeron
Thu Apr 01, 2021 10:30 pm
Forum: General Discussion
Topic: Edit/resize faces AFTER extraction?
Replies: 1
Views: 10682

Edit/resize faces AFTER extraction?

Or will that destroy landmark/mask metadata? Context: I'm working on a project with lots of low-res source footage. I want to enhance it using various techniques (denoise, super-resolution etc), but it seems highly wasteful to process the entirety of every frame when all I need is a dataset of faces...
by algeron
Thu Apr 01, 2021 10:17 pm
Forum: General Discussion
Topic: Deepfake Detection final year Poject
Replies: 1
Views: 10634

Re: Deepfake Detection final year Poject

Hi there,

Sounds like a cool project! I'm willing to help out.

To get a sense of where you're at: Were you able to install the application (download) and use it to create your first deepfake?

by algeron
Wed Mar 31, 2021 2:15 pm
Forum: Training Discussion
Topic: Is Learning Rate inversely proportional to Batch size ?
Replies: 1
Views: 3335

Re: Is Learning Rate inversely proportional to Batch size ?

I believe - someone correct me if I'm wrong - this is because batches adjust weights based on the average score of the EGS in the batch, so outliers will cancel each other out.

by algeron
Wed Mar 31, 2021 6:33 am
Forum: Training Discussion
Topic: Comparing model types with examples
Replies: 23
Views: 70682

Re: Comparing model types with examples

This post has seriously helped me alot. I've got a DFLH128 model I'm super excited about now thats 93% perfect with in 50 hours of training. When starting new models/projects, now I refer to those gifs I made of your videos all the time. I agree, this is a very insightful thread. Thanks abigflea &a...
by algeron
Sat Mar 27, 2021 7:05 pm
Forum: Installation Support
Topic: Setting environment variables for Tensorflow (on Linux)
Replies: 6
Views: 12993

Re: Setting environment variables for Tensorflow (on Linux)

I had a similar problem on Windows. I was able to get it working by editing the hardcoded value in \lib\cli\launcher.py