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Issues with hair and masking

Posted: Thu Apr 22, 2021 11:22 am
by gj23tm

Hello,

I'm having a bit of an issue in my outputs regarding extra hair, it seems to have been ignored by the vgg-obstructed masker and i think is causing the extra black lines/bleeding/tearing on the side of the face in the output. Can this be out-trained and just continue training until they disappear? Or should I just manually edit the masks one by one to exclude the hair?(i have 3k faces btw so not sure if there is a fast way to do that) btw ive used the dfaker model and vgg-obstructed mask.

Thanks a lot in advance


Re: Issues with hair and masking

Posted: Thu Apr 22, 2021 11:51 am
by torzdf

It would be good if you could provide an image illustrating what you mean.

If it is just some hair at the edges of the face, I would not worry too much, as you can probably fix this in the convert with a higher mask erosion setting. If it is more than this, then I would probably need to see what you mean.


Re: Issues with hair and masking

Posted: Thu Apr 22, 2021 12:15 pm
by gj23tm

Here is a screenshot of the output, as seen on the side of the face there is an isolated hair which i think came from the face set im using.

Image


Re: Issues with hair and masking

Posted: Thu Apr 22, 2021 12:48 pm
by gj23tm
torzdf wrote: Thu Apr 22, 2021 11:51 am

It would be good if you could provide an image illustrating what you mean.

If it is just some hair at the edges of the face, I would not worry too much, as you can probably fix this in the convert with a higher mask erosion setting. If it is more than this, then I would probably need to see what you mean.

In addition, I think the trainer is using Extended mask, and not the vgg-obstructed mask, based on the previews. is there any way to force it to use vgg-obstructed mask during training?


Re: Issues with hair and masking

Posted: Thu Apr 22, 2021 12:51 pm
by torzdf

You should be able to fix that issue in convert.....

Yes you can change the mask, however you can only change mask for new models. Once a model has been started, the mask is "fixed" to that model.

See here for more information about selecting masks and where to set the option: viewtopic.php?f=27&t=146#config


Re: Issues with hair and masking

Posted: Thu Apr 22, 2021 1:15 pm
by gj23tm

thanks.. i just saw the erosion settings and will try it... should be positive values right? so it reduces the size of the swapped area