almost got it

Converting source frames into swapped frames
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CarlosGrether
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almost got it

Post by CarlosGrether »

Ok, the program worked fine once, but I am not sure how I did it, because I can´t make it to work fine again... so let me see if I understand the "convert" part

I have 2 videos, the video "X" is the video where I want to extract faces, and the video "Y" is the video is the video where I want to replace faces... so, after fo the training, in convert I put in Input Dir the video "Y", in output directory I put the directory where I want to place the result, in alignments I put the alignment file result of the training, in reference video I put nothing or I put the video "Y" again? and in Model Dir I put the model directory with more interactions, right?

Then in color adjustment I leave it in Avg Color

what do I put in Mask Type? because I think I pick something in the past, it is in Extended, but I did nothing with mask before

in Scaling I put Sharpen?

In Writer I put Opencv?

in Output scale it is in 100

Frame Ranges have nothing

Keep Unchanged is not marked

Filter Processing have nothing

ref Theshold is in 0.4
settings: Jobs is in 0
GPUs is in 1
trainer have nothing
not marked allow growth, on the fly, swap model or singleprocess

Global options: Config file have nothing
loog level have INFGO
Logfile have nothing

please tell me what is wrong with it

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CarlosGrether
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Re: almost got it

Post by CarlosGrether »

by the way, I create a video with many images of myself modifyed with faceapp, that´s how I created imput B,

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torzdf
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Re: almost got it

Post by torzdf »

Hopefully this should get you to where you want to be:

viewtopic.php?p=1989#p1989

If you want the final output to be a video, use the ffpmeg writer

Sharpen/mask settings should be set after using the preview tool to see/modify their effects.
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CarlosGrether
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Re: almost got it

Post by CarlosGrether »

ok but In masker I have only 3 options, Unet Dfi, Vgg. Clear, and Vgg Obstructed

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torzdf
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Re: almost got it

Post by torzdf »

For extract?

The Components and Extended masks are automatically generated.
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