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Trained face weirdness

Posted: Sat Oct 24, 2020 9:12 pm
by rocketpants

I'm having some trouble figuring out an issue that's occurring during training and would love some help. Please take a look at the 3 images below for examples of what is happening.

Image

This is after over 100k iterations training using Dfaker. I've also seen this using Realface. I have trained with Dfaker to over 300k iterations on a previous attempt and while the swap looked amazing, I still had this blurring on the edges. What's causing this? Is it the training settings, or is it the alignments? I have tried so many settings changes to see if I can find the cause but so far I'm having no joy.


Re: Trained face weirdness

Posted: Sat Oct 24, 2020 9:54 pm
by torzdf

This is the edge of the mask, and can become particularly pronounced when face shapes are significantly different.

However, it can be fixed, to an extent. Use the preview tool to get the blending settings correct. You can see the newly added convert guide to get more info:

viewtopic.php?f=7&t=1083


Re: Trained face weirdness

Posted: Sun Oct 25, 2020 8:50 pm
by rocketpants

Oh cool, I didn't know there was a Convert guide now. That's great, thanks. I read through it. I might have been making a couple of mistakes in the Preview and Convert stages so I'll test those out now that I have a clearer understanding of how Convert works.

So if the face of inputA is wider than inputB (as appears to be the case in my example), the type of Extract of those faces, or the type of training model, probably aren't going to do much to fix that, do I have that right? The only thing I can try to do is adjust the blending mode before converting.


Re: Trained face weirdness

Posted: Tue Oct 27, 2020 12:43 am
by torzdf

Pretty much, yes. Face shape can be tough sometimes.