It occurred to me that maybe having too many faces, and not enough balance, could throw everything off. I figured it was better to have a LOT of "A" faces (more than "B") was a good thing, but then I recently started noticing the "halo", double face effect, and no matter how I tried to position the alingments, it wouldn't go away. I was wondering if this is caused from having not enough balance. In this example, my A faces are about 3,000, and my B Faces a little more than 2,000.
How does this unbalance effect the model? Thoughts?