A stupid question , how to use VGG face2 ?

The Extraction process failing on you, and you aren't getting an error back with clear instructions? Tell us about it here


Forum rules

Read the FAQs and search the forum before posting a new topic.

This forum is for reporting errors with the Extraction process. If you want to get tips, or better understand the Extract process, then you should look in the Extract Discussion forum.

Please mark any answers that fixed your problems so others can find the solutions.

Locked
User avatar
adam_macchiato
Posts: 16
Joined: Tue Jul 26, 2022 5:26 am
Has thanked: 4 times

A stupid question , how to use VGG face2 ?

Post by adam_macchiato »

i just saw the message :
05/10/2023 23:43:41 INFO Sorting by identity similarity...
05/10/2023 23:43:41 INFO VGG Face2 Embeddings are being written to the image header. Sorting by this method will be quicker next time

actually how to use that ?> :D thank you

User avatar
torzdf
Posts: 2649
Joined: Fri Jul 12, 2019 12:53 am
Answers: 159
Has thanked: 128 times
Been thanked: 622 times

Re: A stupid question , how to use VGG face2 ?

Post by torzdf »

VGGFace2 embeddings are used for the face filter (I generally don't use that, but it is available) and for "Sort by Face".

For the latter, storing the embeddings at extract time helps save time at the sort stage, as the information is held in the PNG headers, which is a lot quicker than having to calculate them whilst sorting.

If you haven't stored the embeddings at extract time, then they are stored when you sort by face, so if you sort by face again, it is a lot quicker!

Last edited by torzdf on Wed May 10, 2023 5:00 pm, edited 1 time in total.

My word is final

User avatar
adam_macchiato
Posts: 16
Joined: Tue Jul 26, 2022 5:26 am
Has thanked: 4 times

Re: A stupid question , how to use VGG face2 ?

Post by adam_macchiato »

is there any setting can set batchsize of components and extended ?

05/11/2023 19:18:14 INFO Initializing Components (Mask)...
05/11/2023 19:18:14 INFO Initialized Components (Mask) with batchsize of 1
05/11/2023 19:18:14 INFO Initializing Extended (Mask)...
05/11/2023 19:18:14 INFO Initialized Extended (Mask) with batchsize of 1

Before i spent like 3hours extract for 40mins video with 80000png
so i just test servral setting of extract batchsize , let see what different is .....

User avatar
torzdf
Posts: 2649
Joined: Fri Jul 12, 2019 12:53 am
Answers: 159
Has thanked: 128 times
Been thanked: 622 times

Re: A stupid question , how to use VGG face2 ?

Post by torzdf »

No.

Extended and Components are not Neural Network masks. They are generated from the landmarks, so the premise of 'batch size' is meaningless for them. It just outputs that information, as it is standard plugin output.

My word is final

Locked